

This to me makes UFC feel like a series at a crossroads. I recognize that presentation isn't everything, but it sure wouldn't hurt EA to inject a little excitement into the look and attitude of their games.īeyond that, there's the overwhelming feeling that despite spending twice as much time in the oven as the average annual sports sim, UFC 3 still manages to feel undercooked. But like the rest of UFC 3's presentation, that's about as far as it goes. You can troll rivals over Twitter and if you are annoying enough, you might get a little pushing and shoving when meeting at the press conference. Compared to NBA 2K, which is fairly bursting with style and excitment, they feel downright beige.Ĭonsider UFC 3's rivalries, which are a big part of G.O.A.T. Even sims like Madden and FIFA-marquee sports titles that have huge teams and budgets lavished upon them-favor a simple, mechanical look for their UI. EA has a certain house style these days, and it tends to be pretty. The lack of excitement around UFC 3 is amplified by its presentation. It seems as if the collective sports population has taken a look at what's on offer, shrugged, and moved on. Review count isn't everything, but there's a marked lack of interested in this version of UFC compared to EA's last outing.
Ufc 3 review Ps4#
Coincidentally, both versions on the PS4 have the exact same metascore of 79.

UFC 2 was reviewed by 38 critics on Metacritic. The team's focus on the down and dirty work of iteration has caused whatever momentum the series has built up to dissipate. It's an arduous process.Īn unfortunate side effect of that process is that it makes it seem as if UFC 3 is a lower priority project for EA. Because it hasn't been around for as long as FIFA or Madden, modes we take for granted have to be built from scratch. The presentation is largely unchanged from two years ago.Īccording to Hayes, EA Canada is still hard at work building up the foundation of UFC 3. Its G.O.A.T career mode, touted as one of UFC 3's major features, is minimalist, consisting primarily of simple menus and the rare video clip. "Joe Rogan has been with the organization for so long that he's the voice of the UFC."ĮA wound up scrounging up new clips from pay-per-view instead.īecause of this and other decisions, UFC 3 feels surprisingly lean. When I asked UFC 3 creative director Brian Hayes why the team opted to stick with Rogan, he said it was about authenticity. It even keeps the commentary from Joe Rogan, who opted to leave the series because he doesn't like doing voiceover work. It builds out the career and mode and revamps the striking mechanics, but otherwise it looks much the same as 2016's UFC 2. It's been four years since EA Sports UFC first debuted, but it's unclear how devoted EA is to making the series a success.ĮA Sports UFC 3 is more iterative than you would expect from an entry that's been in the works for two years now.
